Cinema 4D R19 provides great improvements that you can use right now and which also show what you can expect in the future. Designers choose Cinema 4D because of its fast, simple workflow and high stability, and R19 makes the workflow even faster, expands the horizons with new features and provides reliability on which you can rely.
Cinema 4D R19 Feature:
Slice models with quick precision using a trio of tools that offer outstanding interactivity. Make more polygons and add more detail – edit cuts before committing, cut evenly-spaced slices, and add symmetrical loops with ease.
Paint polygons with Cinema 4D’s “Modeling Swiss army knife”, a single super-tool for creating or retopologizing 3D models.
Click to add points and quickly create polygons, whether modeling from scratch or snapping to existing geometry for retopology.
Refine the polygon flow by spinning an edge around its cent
Snap To Edge
Extend the surface easily with edges that snap to each other
Convert simple edges into complex arcs in a single action
Create solid shapes by extruding, without changing tools.
Stitch & Sew
Join object edges that have the same number of points.
Soften hard edges without Subdivison Surface Objects.
Show faulty elements on selected polygon objects.
In short, CINEMA 4D and BodyPaint 3D work with all video cards that support OpenGL 2.1. Nevertheless, we strongly recommend using special graphics cards based on AMD or NVIDIA chipsets. At present, powerful video chips are available even on inexpensive laptops